![]() ![]() To eliminate enemies, each car is equipped with its own unique weapon, which can be powered up for a different effect, as well as a limited number of guided missiles, plasma mines, and airstrikes (which do severe damage to every enemy on screen). The most common enemies in the game are the "Cash Cops", mercenary-like enemies similar to the player character, and stronger variations of each general enemy are encountered within each passing level. Each one has five attributes, all of which can be upgraded. There are a total of six cars in Off-World Interceptor, each with its own unique attributes and abilities. Every car is armed with jump jets, devices that allow the car to both jump and fly, and all cars can pitch up or down for aiming purposes. The car itself is not explicitly locked to a rail, though the player cannot turn around or back up. A core element of the game is that the player's car can navigate unrealistically steep slopes, and can move infinitely to the left or right of the environment. The player takes the role of a "trashman", a bounty hunter who chases after fugitives in order to earn money. Off-World Interceptor is a rail-based off-road vehicular combat game, giving the player the ability to drive (and in some cases, fly) anywhere he so chooses. 3DO Interactive Multiplayer version screenshot. ![]()
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